Kotor 2 Restored Content Mod Walkthrough
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A mod for The Sith Lords, TSLRCM repurposes content extracted from the game's code like extra lines of dialogue or combat encounters which were unused by Obsidian, and made entire levels playable with fully integrated audio files and dialogue trees, such as a factory level for the HK-50 series of androids that serves as successors to the older HK-47 model. The mod alters the entire final sequence of the game; in the revised story scenarios introduced by TSLRCM, the player character encounters several party members and no longer traverses the final level alone.[2] Companion character Atton Rand is also instrumental in the participation of a boss fight with major villain Darth Sion, which leads to different outcomes depending on his relationship with the player character and whether the player manages to defeat the Sith Lord as Atton.[8][9] The mod fixes well over 500 bugs present in the retail release of The Sith Lords, including dialogue tree errors and combat or item glitches.[7] A complete list of all restored content offered by TSLRCM was posted by a team member on the Deadly Stream online community.[10]
Multiple critics gave credit to the mod for enhancing gameplay experience of The Sith Lords, a game widely considered to be laudable for its content but flawed in aspects of its execution.[3][5][17] Winkie noted that there is "something spiritual" about returning to a beloved video game with better context.[2] He noted that while players who have followed the TSLRCM project are interested in extra levels or battles, the real draw is the opportunity to spend more time in the universe of The Sith Lords with its characters, and that in the absence of a proper third instalment to the Knights of the Old Republic, a "self-made mod is all they'll get".[2] Robert Purchese from Eurogamer highlighted the significance of The Sith Lords being given Steam Workshop support as this meant better accessibility to the "revered" TSLRCM, which in his view "effectively finishes an unfinished game, in a development sense, restoring all the dormant content found on the game's disc".[18] Calling The Sith Lords a "diamond in the rough" and a "tarnished gem", Purchese noted that The Sith Lords succeeded in generating a fervent amount of fan loyalty unmatched by its predecessor.[17] He welcomed the ease of access to TSLRCM provided by Steam Workshop as of 2015, and said that players no longer need to "slog through the conclusion alone", which culminates in an unfulfilling final encounter.[18] Nathan Grayson from Kotaku welcomed the integration of the mod to Steam Workshop and called it a "must-download" which improves upon the retail release of The Sith Lords, a product he considered to be "sloppy, stitched together" product due to publisher pressure and time constraints.[19] Jen Rothery from PCGamesN was motivated to complete The Sith Lords after more than a decade with TSLRCM installed, and enjoyed the additional character moments she experienced with Atton Rand.[8] Jared Nelson from TouchArcade lauded TSLRCM as a highly polished fan labour work refined over the course of a decade, and expressed excitement at being to play through the restored content offered by TSLRCM on the mobile port of The Sith Lords.[10]
Lead writer of The Sith Lords Chris Avellone has praised TSLRCM for its quality.[13][17] On one occasion, Avellone said he respects its team of modders for their dedication as well as willingness to "experiment with gameplay and narrative aspects" of Obsidian's titles, which he felt is something meant to be "shared, improved upon, and whenever possible".[13] In an article written for Gamasutra, Bryant Francis felt that the restored content successfully did justice to several characters from The Sith Lords, such as HK-47 and Kreia, as well as a more nuanced and interesting depiction of the Sith organization as a "complicated, nuanced political group rather than an embodiment of raw evil" as intended by Avellone and Obsidian.[13]
Star Wars fans got together and released a mod for KOTOR 2 called the Restored Content Mod. It cleared up around 500 bugs and added much more content. The walkthrough above assumes you have the Restored Content mod for KOTOR 2 installed.
Star Wars: Knights of the Old Republic 2 - The Sith Lords is an absolute mouthful of a title, but it's also one of the best Star Wars games out there. The criminally underrated sequel to the first Kotor game recently got a new lease on life, launching on Nintendo Switch on June 8. What was even more surprising though was the news that the popular restored content mod would be added as DLC, enabling fans to experience the game as the devs intended.
However, if you were planning on playing through with the DLC, you won't want to start the game just yet. Publisher Aspyr has just confirmed that the restored content mod will not be compatible with base game save files, and will require a fresh save to start playing. This means that anyone who has already got stuck into the game will have to start over when the DLC launches, although it's still not clear when this will be.
While this may sound odd compared to other games that have post-launch DLC, this does make sense in the context of the restored content mod. Due to the ridiculously short development time developer Obsidian was given for the original release, much of what the team wanted to implement was left on the cutting room floor. This mod restores pretty much all of it, ranging from completely new areas and conversations, entire story arcs, and most importantly, a proper ending. It would be pretty hard to keep turning this content on and off, so it stands to reason that it will require a fresh save. 2b1af7f3a8